I had the pleasure of working on this amazing game Indiana Jones and the Great Circle!!
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On this map I had various responsibilities such as dressing/decal pass, material painting and creating various structures across the map.
After the Arch Pass was completed, done by Kevin Dunlop, Thomas Carter and Christopher Hodgson, I took over the kits, mainly the exterior walls, floors, roofs and did a 1st Art pass on the majority of them.
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However Belvedere Courtyard was my focus,this was starting point to create all the trims, textures and assets used in exterior kits.
https://www.artstation.com/artwork/P6kOOL
https://www.artstation.com/artwork/x3xOOR
https://www.artstation.com/artwork/dyxa0e
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We also had the help of the artists at https://wushustudios.com/ that took what I had left to final
I coordinate with them in order to achieve the quality we were after, along side our Outsourcing Manager Lindsay Kirk
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At the tail end of the project, I was made level owner of the map, taking responsibility to fix bugs, some feedback notes and any performance optimization that was needed
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Thanks to everyone that gave me feedback in order to improve my work!
Thanks to all the people that contributed to this map/game, from artists, level/gameplay design, animators, cinematics, sound/music design, Vfx, programmers, QA, tech art in order to achieve this great quality!
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Art Direction:
https://www.artstation.com/torvenius
Mattias Astenvald
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Lead Artist/Principal Managing Artist:
https://www.artstation.com/danrobson
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Lead Environment Artist:
https://www.artstation.com/starander
Bethesda
https://www.artstation.com/themooseatx
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Environment Artists:
https://www.artstation.com/imcalvin
https://www.artstation.com/mila
https://www.artstation.com/georgemclay
https://www.artstation.com/christopherhodgson
https://www.artstation.com/danmihaila
https://www.artstation.com/kratos
https://www.artstation.com/kdunlop
https://www.artstation.com/ileniadimaria
https://www.artstation.com/carty
Bethesda
https://www.artstation.com/crawlspace
https://www.artstation.com/neo_eb
https://www.artstation.com/grogbert
https://www.artstation.com/aaronv0811
James O'Donnell
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Lead Prop:
Pontus wåhlin
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Prop Artists:
https://www.artstation.com/joseri
https://www.artstation.com/hectorsilveri
https://www.artstation.com/devmatt3d
https://www.artstation.com/panick
https://www.artstation.com/oanagalan
https://www.artstation.com/zelfit
https://www.artstation.com/ramindan
https://www.artstation.com/positivity
Jonas Falk
Stellan Tonring
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Lead Level Designer:
Andrew Yoder
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Level Designer:
Erik Hörnström
Hanna Hoffman
Christian Grawert
Ovidiu Mantoc
Didrik Breitholtz
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Vfx Artists:
https://www.artstation.com/ang_lova
https://www.artstation.com/mccart
https://www.artstation.com/fzender
https://www.artstation.com/magnusl3d
Joakim Vikberg
Eduardo Gallo
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Lead Lighting artist:
https://www.artstation.com/damians
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Lighting artists:
https://www.artstation.com/juanocamica
https://www.artstation.com/juliharaldsdottir5
Pär Tingström
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Outsourcing Manager
Lindsay Kirk
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Ex-Dev.
https://wushustudios.com/
https://grip-studios.com/
https://www.treehouseninjas.com/
https://nobody-studio.com/

Here I just did all the exterior walls of the Palace. Taylor Brown and Ehsan Ebrahimzadeh did the ground floor walls and artists at https://wushustudios.com/ did the excavation site

Here I just did all the exterior walls of the Palace. Taylor Brown and Ehsan Ebrahimzadeh did the ground floor walls and artist at https://wushustudios.com/ did the excavation site

Worked on the exterior walls,floors and roofs, then artists at https://wushustudios.com/ took to final

Worked on the exterior walls,floors and roofs, then artists at https://wushustudios.com/ took to final