Antonio Figueiredo
Antonio Figueiredo
Senior Environment Artist at MachineGames
Lisboa, Portugal

Summary

Hello!!

My main focus as an artist is to create environments that convey a compelling story and draws the player's attention and curiosity to explore.

To achieve this, I mainly use a modular workflow to build the areas in an efficient way, as well create more unique areas when it's needed.

When creating an environment I always keep in mind, poly/texture budges, using various techniques such as vertex paint, creating trim sheets/meshs for re-usability and set dressing.

I also engage in actively cooperating with different departments, lighting,design, cinematic, in order to achieve the best result and to solve any issues that might appear.

I also have experience as a Lead Artist ,where I ensured the quality of work meets what is expected from the project.
Give tasks and help the artists with them. Working closely with the producer, in order to meet the deadlines and ensuring that the artists always have tasks assigned to them and trying to make sure the tasks are suitable for
the artists.

I have experiencing with multiply game engines, such as Unreal, Idtech and Cryengine

I also have a degree in Architecture, this gives a very good knowledge of proposition,scale and composition, which are very important when creating an environment.

Resume PDF

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Skills

3D ModelingEnvironment ModelingLightingTexturingShading

Software proficiency

3ds Max
3ds Max
Maya
Maya
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Photoshop
Photoshop
After Effects
After Effects
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag
UVLayout
UVLayout
TopoGun
TopoGun
xNormal
xNormal
World Machine
World Machine
CRYENGINE
CRYENGINE

Productions

    • Video Game
      Indiana Jones and The Great Circle
    • Year
      2024
    • Role
      Senior Environment Artist
    • Company
      MachineGames
    • Video Game
      Deathloop
    • Year
      2021
    • Role
      Senior Environment Artist
    • Company
      Machinegames
    • Video Game
      Call of Duty: Modern Warfare 2 Campaign Remastered
    • Year
      2020
    • Role
      Environment and Prop Artist
    • Company
      Elite3d
    • Video Game
      Wolfenstein: Youngblood
    • Year
      2019
    • Role
      Senior Enviroment Artist
    • Company
      MachineGames
    • Video Game
      OVERKILL's The Walking Dead
    • Year
      2018
    • Role
      Lead Artist
    • Company
      Elite3D
    • Video Game
      Call of Duty: WWII
    • Year
      2017
    • Role
      Environment and Prop Artist
    • Company
      Elite3D
    • Video Game
      Call of Duty: Infinite Warfare
    • Year
      2016
    • Role
      Environment and Prop Artist
    • Company
      Elite3D
    • Video Game
      Call of Duty®: Black Ops 3
    • Year
      2015
    • Role
      Environment and Prop Artist
    • Company
      Elite3D
    • Video Game
      Star Citizen
    • Year
      2017
    • Role
      Environment and Prop Artist
    • Company
      Elite3d

Experience

  • Senior Environment Artist at MachineGames
    Uppsala, Sweden
    May 2019 - Present

  • Lead Artist at Elite3D
    Valencia, Spain
    May 2018 - May 2019

  • Environment and Props Artist at Elite3D
    Valencia, Spain
    March 2015 - May 2019

  • 3D Artist at Arqui300
    Lisbon, Portugal
    February 2012 - February 2015