I had the pleasure of working on this amazing game Indiana Jones and the Great Circle!!
_______________________________________________
On this map I had various responsibilities such as dressing/decal, material painting, terrain sculpting and creating various structures across the map.
_______________________________________________
However my main focus on this map was the Village and the mines/dig sites, taking them from Architectural pass to final or first art pass.
_______________________________________________
Thanks to everyone that gave me feedback in order to improve my work!
Thanks to all the people that contributed to this map/game, from artists, level/gameplay design, animators, cinematics, sound/music design, Vfx, programmers, QA, tech art in order to achieve this great quality!
_______________________________________________
Art Direction:
https://www.artstation.com/torvenius
Mattias Astenvald
_______________________________________________
Lead Artist/Principal Managing Artist:
https://www.artstation.com/danrobson
_______________________________________________
Lead Environment Artist:
https://www.artstation.com/starander
Bethesda
https://www.artstation.com/themooseatx
_______________________________________________
Environment Artists:
https://www.artstation.com/kostek
https://www.artstation.com/christopherhodgson
https://www.artstation.com/joseri
https://www.artstation.com/neviril
https://www.artstation.com/imcalvin
https://www.artstation.com/mila
https://www.artstation.com/georgemclay
https://www.artstation.com/danmihaila
https://www.artstation.com/willbullen
https://www.artstation.com/kdunlop
https://www.artstation.com/ileniadimaria
https://www.artstation.com/nebularium
Bethesda
https://www.artstation.com/crawlspace
https://www.artstation.com/neo_eb
https://www.artstation.com/grogbert
Grip-Studios
https://www.artstation.com/alvarohidalgo
_______________________________________________
Lead Prop:
Pontus wåhlin
_______________________________________________
Prop Artists:
https://www.artstation.com/hectorsilveri
https://www.artstation.com/devmatt3d
https://www.artstation.com/panick
https://www.artstation.com/oanagalan
https://www.artstation.com/zelfit
https://www.artstation.com/ramindan
https://www.artstation.com/positivity
Jonas Falk
Stellan Tonring
_______________________________________________
Lead Level Designer:
Andrew Yoder
______________________________________________
Level Designer:
Hanna Hoffman
Anton Eriksson
Didrik Breitholtz
Johan Oskarsson
Daniel Arriaga
_______________________________________________
Vfx Artists:
https://www.artstation.com/ang_lova
https://www.artstation.com/mccart
https://www.artstation.com/fzender
https://www.artstation.com/magnusl3d
Joakim Vikberg
Eduardo Gallo
_______________________________________________
Lead Lighting artist:
https://www.artstation.com/damians
_______________________________________________
Lighting artists:
https://www.artstation.com/juanocamica
https://www.artstation.com/juliharaldsdottir5
Pär Tingström
_______________________________________________
Outsourcing Manager
Lindsay Kirk
_______________________________________________
Ex-Dev.
https://wushustudios.com/
https://grip-studios.com/
https://www.treehouseninjas.com/
https://nobody-studio.com/

Mainly set dressing, material paint, terrain sculpting 1st pass along side Chris Hodgson After it was taken of by the great artists at " https://wushustudios.com/ " to finish